Hypocrite
Anyone can be a hero in the virtual world,
but are they truly one in reality?
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Content Warning
This game contains depictions of epilepsy footage, violence, kidnapping, and child abuse. If you find these themes distressing, we strongly advise against playing.
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In the world of social media, August is celebrated as a champion for justice, fiercely condemning the harassment of minors. He is determined to cancel anything associated with such heinous acts, regardless of the methods or the backstory. His unwavering stance has earned him widespread acclaim from the community.
Now, August faces a deeply personal and challenging case: a father desperately searching for his daughter, who vanished in the dead of night. Will August be able to transcend his online persona and truly help, or is he just another hypocrite?
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Playtime: 10-20 Minutes / Only 1 Ending
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Staff Team
- BabeElena: Co-Director, Developer, Pixel Artist, Writer
- Mic Goodman: Director, Sound Engineer, Writer
- MR.G: Artist
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CHECK OUT MORE GAMES FROM THE DAYBLOOM PROJECT!
Updated | 1 day ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 3.9 out of 5 stars (13 total ratings) |
Authors | Daybloom Project, Game last studio |
Genre | Adventure, Role Playing |
Made with | RPG Maker |
Tags | 1-bit, Atmospheric, Black and White, Horror, Pixel Art, RPG Maker, RPG Maker MZ, Side Scroller |
Average session | A few seconds |
Languages | English, Thai |
Download
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Development log
- Hypocrite Explained (SPOILER ALERT)53 days ago
Comments
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Really loved art style and story in this game overall ı had fun, good job keep it up.
Awesome Game Daybloom Project i love the Black and White Lay Out Style and How The Lay Out The Game is and i Love The Gameplay and i Love This Short RPG Maker Game of Yours
Thank you for the playthrough!
I was a bit lost in the story and plot, but everything else was really well done.
Thank you hot drink dude.
Hi! Game composer giving feedback here!
It looks a lot like Undertale's aesthetics, obviously, lol, but it looked a lot cool at any rate! I found the cutscene's art very well done, they look amazing.
The flow of the narrative and plot sound a bit weak although, but more because it ended too quickly, I suppose there weren't enough time to develop it little bit more during the jam? Which is totally fine if that's the case! If you'd work further on it I'm sure that'd be fixed!
Also, for the SFX it seems to be there's clearly a sound engineer behind it as it's great! Nothing to add or criticise about that, except, maybe, the door SFX which should be changed in a more professional project since I clearly recognized that from the stock RPG maker's assets. However, the radio live music was an awesome addition to it!
The animations of the cutscenes were also great! It totally amped up the game.
Good job!
Thank you so much Kevin for give feedback to us!
when I got caught by the dog thing I got an error
Wdk why but sounds like the browser version has a ton of issues with the plugins we use and sometimes it's not an error while we playtesting.
So we highly recommend trying client version right now but we try to find a solution for this.
Dense and deep game.
Thank you so much for covering our game!
great jobs
Thank you so much for covering our game! :D